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Ruiner review

Preface: From the very announcement of the game, I drew attention to it, and after watching all the videos of materials, Ruiner has become for me the most anticipated game of this year. But I also had fears as with a high probability the game could be a pass, but I took the remaining stolen money after buying a new PC and at my own peril and risk bought this game. And whether the game was worth my stolen money, you will find out now.

Plot and elaboration of the world: I warn you right away that I will not spoil the plot and I will only tell the tie, and it came out interesting and intriguing. The game begins with the fact that we need to kill Boss and with difficulty reaching the boss, we are turned off the mysterious She, Waking up in the city, She tells us that our brain was hacked and our brother is in danger. And the game will be devoted to the salvation of the brother. In the city you can meet different heroes with whom you can chat. And here I have a minus to the game. Since there is a choice of two actions in dialogs, which almost does not affect. But the good of the dialogs are not bad and read them very interesting. Thanks to them, you plunge into this well -developed and fascinating world.

Gameplay: The gameplay in the game resembles Hotline Miami, but it has enough its chips and a variety of weapons, which adds diversity. And gameplay is the biggest plus of the game and I don’t want to talk about it, I will give you a chance to deal with him and get pleasure from it. And from the minuses I can note, only in excess of dynamism, because of which the eyes will burn with a bright flame.

Enemies and bosses: A lot of enemies and each has its own characteristics. Talk about which I will not. Since you yourself will be interested to recognize them. A separate topic is bosses. And there are a lot of them. And they all look very cool and there is their own tactics against each.

Music and visual: The soundtrack in the game Nongamstopcasinosites.co.uk is excellent. And the visual is something. Each art can be placed on the desktop. Each character is drawn unique and looks incomparable. This is another bold plus game. It is also possible to note the Katsets, which are very many, but they are all dumb, and if someone says something, then this one is written in text, although much of this was voiced in trailers. And this is a small minus.

Bottom line: The game came out very good, but there are some disadvantages. And I advise this game to buy, especially the Hotline Miami fan.

Afterword: This is my first review. And I will probably make them further. And I will be happy with any criticism. Maybe somewhere I was brief, but I had nothing more to tell me about this game. I will be glad if you accept my review well. Thank you for reading it.

The best comments

Come on to make it easier for you, I will go along the points.
1. Do not hide screenshots for a spoiler, it simply does not make sense in the review. If you want to show something to people, take it into the “body” of the article.
2. Too many repeating words and frankly weak logical connection in sentences.
As an example:

3. You will jump from one topic to another, as if it is a review in 30 seconds, and the timer is squeezing.
One paragraph does not flow into another and almost the entire text is a set of sentences and theses about the game, but not a review.

4. If you are going to tell about the gameplay and generally break the review to points, then you will please each item in detail. Now it’s just a set of game features without any analysis. Simple: “Here is like in Hotline”, “There are a lot of enemies”, “Excellent music”.
Where comparisons with other projects were lost? Where is a personal assessment?

5. Too many “I”.

Here, as in the works at school, it is advisable to do without “I” and more “general” proposals.

I recommend that you rewrite the review by deploying each item in detail and giving an assessment to all the elements of the game. If you manage, draw parallels with other games in the genre and analyze this in the text.
As a help, below, I will leave links to my reviews, so that you know in which direction it is worth moving:

As for me, there are too many phrases “I will not talk about this”. “I will not talk about the plot, so as not to spare”. “I will not talk about gameplay so that it is more interesting for you to play” (generally strangely refusing to talk about the biggest plus of the recommended game; as if a merchandiser is trying to press a vacuum cleaner, but he himself does not know, what I need) for this vacuum cleaner). Even about enemies “I will not tell”. I have a question from here. Why did the author write a review if he refuses to talk about the game?)))…

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Prime World: Preview (Cre 2010)

On “Gamery” Sergey Orlovsky, When he gave us an interview, he said: “Prime World You are already touching soon, literally after two to three months “. We were still singled then: how Nival going to make a game so quickly? And whether it will be hacks, since the release goes ninety days after the announcement?

Two months have passed, then four and five, and all of us did not call us at Beto or Alpha, everyone did not give new pictures, and even the official site was not updated. What happened to the new strategic project Prime World?

For the answer to this question, on the first day, Crica went to the ZZIMA stand.com, they caught one of the developers there, Victor Morozov, and began to ask him – what happened to Prime World Since the time of “game”, and is it ready Nival Share new information?

Dota, lol, hon and … pw?

The first thing we were showed at the stand. Before that, we saw only pictures (and then – only five pieces), but now we have already managed to take a closer look at the gameplay and figure out how the battles are still happening here.

We see: completely different characters who do not look forward to each other. They partly resemble a race of people from the fifth “heroes”. And then local elves run out towards them. The battle begins. The sorceress treats comrades, magicians whisper spells, and all sorts of swordsmen and other “tanks” stomp to the spiteful people close and try to recapture the liver to them. At the same time, one of the armies also attacks the turrets sticking out of the ground.

Having scratched the beard, we say: “And this is what – Dota?»Everyone on the stand begins to smile and wave their hands. No, of course, no. Everything is different here. But mechanics – yes, similar. But after all Prime World does Nival, And this company has long abandoned projects where you can just fill each other’s face and go by your own. Developers create worlds in which you have to live. And now we need to understand how the MMORPG concept can be combined with tactics in real time.

And just when we began to immerse ourselves deeply, analyze, reason and compare, the video ends, and Victor Morozov The story begins.

He points to the castle, which is visible in the video, and says that everyone, absolutely every user will have such. Moreover, initially – this is only a tiny stronger. Even ashamed to have such. But the more you fight, the longer You have a castle above. More powerful urban walls begin to surround it, useful buildings appear inside and, in addition to a purely aesthetic function such as “Zyr, Masha, what kind of stronghold I have, you want for me, and?»This thing helps in the game plan.

We begged for a long time https://casinosnotongamcare.co.uk/ Victor talk about at least one structure that would bring some benefit. But he strictly answered: “This is a secret”. We began to beg charming Olga, But she remained adamant, the last hope was on the bartenders-suddenly they know at least something? But here is the gentleman Morozov Still, he took pity on us and opened the secret. For example, for victories and active participation in battles, we will be able to arrange an auction in the castle, where we will sell and exchange all sorts of useful artifacts. There will also be a market and a tavern. But we really did not understand anything about their appointment. But the approximate idea can be made up. I think we will see any school of magic in the release, as in the “heroes”, and the higher its level, the more spells and skills can study our character.

But since we have already talked about the classes of non -persons, we will try to learn more about the social system. What can be done here in peacetime? But the answer again did not follow. Here even the bartenders did not save us. No one dared to say anything. The system is debugged, new chips are invented. So we were offered to listen a little more about the battles.

Strategy and social network

True, even about the battles, all the developers refused to talk. Victor smiled and shook his hands. However, we were able to find out something interesting. During the battle, depending on our successes, the earth under the feet may vary. If the race of elves wins, then everything turns green, transforms. Techies, as far as we understood, on the contrary, are not particularly considered with nature, but they do not burn everything to the ground. They just have a different understanding of beauty.

A lot depends on the type of soil. Some heroes receive increments to the characteristics, others-they lose something. And as noted Victor, On different land, the same skills work different. Not the opposite (treatment, for example, begins to cause damage) and no worse (before the attacking spell beat 123 damage, and now – by 42). Namely otherwise. This is quite interesting.

Only again there are many questions that they never answered us. The game is session. Like Starcraft or Dota. We went in, chopped off for twenty to thirty minutes, the battle ended. However, whether the …

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“Reducing game”: feel stupid. You will like it.

There are almost no plot spoilers here, but if the directorial moves are equal to the spoiler for you, they are available here.
If you can immediately define swap, outfit and OCD and name the reason for the collapse of the global economy in 2008, then perhaps this blogging blog will not resonate with your sensations from the film by Adam Macakey “Reducing Game”. However, you can use it as a guide to the world Simple mortals.

I can’t do anything from the above. My economy teacher will hardly be happy, accidentally stumbled upon such words on my part, but I spent the first third of the film on the study of exchange terminology from scratch. And then the picture itself comes to the rescue.

A substantial loan. Ah, excuse me, you don’t know what it is? Well, then hold the top model, which, sipping champagne and not neglecting the word “shit”, will explain it simply and understand. Only distribute attention between ears and eyes at least 60 to 40 in favor of the ears. The picture has to make it differently, but you can, I believe.

And this is done more than once. The film breaks the fourth wall, spits from a high bell tower on those who consider the inscriptions on the screen and the narrative with the help of an offset voice with a complete failure and simply does everything possible to be interesting with maximum authenticity of an adversarial excavator.

On this, with the most popular www.abukingcasino.co.uk topic of conversations about this film, you should finish and talk a little about the fact that you are unlikely to find in the tweets of the neighbor-housewife Aunt Klava, who accidentally got to this film due to the fact that the places on the “best day” ended and “Well, the movie trout still arrived, let’s look at these Oscar nominees”.

Frankly-I saw a trailer before I found out something in detail about the film. After this trailer, I did not want to look radically at This. By the will of fate, I forgot what the trailer was and hit the “game”. And, leaving the hall, I had to spend a lot of effort to convince myself that the trailer was really to this movie.

Entering the hall, you expect a crossover “Wolf with Wall Street” and “Ocean friends”. At least, everything goes to this and something such a viewer, at first, receives. The first third (or even half) film, consists of a vigorous routine Wall Street with jokes-pribauts, disclosure of characters and the development of history. The narrative is built luxurious, picture (unlike a number of other Oscar films) lures and goes very cheerfully.

At the moment when you ask yourself: “This is definitely a nominant film?”, He, most likely, will begin to move to that very state of Oscar melancholy and philosophy. The symptoms will look out gradually, and the disease leak without special suffering for the patient and sympathetic, but it will be noticeable.

Those very acute and smart questions begin to appear in the second half, gradually facing and replacing the entire circus of the beginning. The transition is made very smart, it does not cut your eyes and looks appropriate. You can not even notice how this whole holiday of life and the benefit of words shit Suddenly became a smart film. Smart not terms, but thoughts and message.

The end is worthy, however, alas, in the very style that many Bayopics of recent years suffer. Giving tribute-this ending, nevertheless, is much more reasonable than attempts to park Maybach in an aluminum “shell” performed by other biographical paintings.

Acting … but nothing to talk about, in fact. Everyone played at the highest level. For myself, I noted Pitt, who appears here in a very non -standard image. Personally, I haven’t seen him like that yet. But all the others, of course, deserve the highest praise. About the same can be said about directing and technical performance. Beyond praise.

As a result, there is a very strong film that you want to review (not only to google incomprehensible words). Subjectively, I will appreciate it at 8.5 points out of 10. And I will cordially advise you to see it. At least for the sake of the rare satisfaction from your own stupidity that this film can give.…

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Grim Wanderings 2. Tactical step by step RPG

Immediately after the release of the first part, my wife and I began the creation of the second. By this time, I learned to program well and you could do everything I want in technical terms. I also learned about Assets Stores, in particular about Unity Asset Store. In them you can purchase a graphics for very moderate amounts, and taking into account the fact that we make the game at our own expense, it is mildly ridiculous to say it is just a funny. These two factors allowed the second part to reach a completely different level of execution relative to the first

Game Play

On the one hand, the second part includes all the mechanics from the first and adds many new ones, but on the other hand, all old mechanics were radically processed. The combat system is no longer an expanded Disciples fighting, but is completely independent. There were two reasons for the rejection of the Disaples fighting:

We were not able to find the right portraits for units in the right amount. With each new level, the portrait of the character should become more “tough”, but there should be a connection with the previous ones. Turning a healer girl into Disciples 2 into an old grandfather does not count 🙂

In principle, I did not see any development for this system, everything new that I wanted to add to it was added in the first part

Since we were very limited in the schedule available to us, we had to dance in many ways from this. It was decided not to change portraits of characters with an increase in level, in fact, how this happens in most RPG. Then it was decided to abandon the protagonist. Now all the characters are the main characters, in particular, this is manifested in the fact that they can all wear artifacts. When creating a role system, I strongly relied on the D&D system, although this may not be so obvious. The main idea is that every action could be opposed. For example, if the level of the level of the 1st level tries to stun the 10 -level fence, then the OGR does not even feel it, he will not receive any damage (thanks to the armor) and will not be stunned (due to stability). If, on the contrary, the level 10 OGR tries to stun the level of the 1st level, then the goblin is generally recovering until the very end of the battle, if it does not immediately die directly from the blow

The characters have 5 basic characteristics and 16 secondary. In addition, they have passive and active skills. Passive skills give various bonuses and opportunities, for example, identification of artifacts, wearing heavy armor, using a sword, etc. Passive skills in the game more than 150 pieces. Active skills are used in the battle. The skill set is determined by the class class. The game has 25 game (those that can be selected at the beginning of the game) and 37 neutral classes, 9 game and 9 neutral races. There is a relationship between the races, and if there are characters of warring races in one detachment, then their happiness will fall over time

The global card is now https://gambitcasinos.co.uk a set of hexagons. Each hexagon has 2 characteristics of biom. There are mountains, forests, plains, etc.D.

There is a set of events inside each hexagon. Types of events are generated depending on the area and biomes

Events are a text description of some situation. The player is offered a certain number of actions. Part of the actions require certain conditions and will not be available if these conditions are not met. Most often these are checks for passive skills: eloquence, secrecy, hacking and others.

The random inside the events is implemented using cards. Possible outcomes are shown to the player and then the cards are shuffled and the player is invited to choose any one of them

The battle now also takes place on the hexagons. It feels close to what was in the first part and in Disciples, since there are very few space here and the characters are almost always in close contact. But still there was a place for small tactical maneuvers

Craft of objects appeared in the game. In the forge, you can forge yourself with armor or ax, and in the potions to boil the potion or scroll the scroll

Game development plans

In fact, approximately 50% of the planned. In the future, it is planned to do the following things:

Add a strategic game mode, with construction in the capital, construction on hexagons and technology research. In fact, it will be a full -fledged 4X strategy with deep role -playing elements

Add Arena game mode. This regime will be only fighting, without a plot. Battles with other players will be available

Add endless game mode. By analogy with the first part there will be no plot in it and the card will be rebuilt with a frequency of several dozen moves

Add the game editor. He will allow you to create your own events, quests and even full -fledged campaigns. It will also be possible to edit artifacts, races, classes and characters’ abilities. It will be possible to change the game beyond recognition

Here are a couple of videos in which …

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Divinity: Original Sin 2 [Review of the game]

In 2001 Larian Studios lost 90% of her employees, reducing the staff to 3 people, not counting the head of the studio – Sven Vinka. At that time, in the development Divine Divinity experienced almost clinical death. Publishers announced the project “Dead”, threw it to the side of the industry, leaving the studio without a livelihood. Paying the remaining employees from their own savings, eating bread with water, losing precious nerve cells, Sven pulled out his game in a year, in fact, on his own hump. And after 15 years, already owning four branches (including one branch in St. Petersburg), releasing more than one recognized by journalists and public a gaming masterpiece, Sven Vinka, along with his coordinated team, presented Divinity: Original Sin II

And, her mother, how good she is.

Act I: History and preparation for adventure

History continues a thousand with a yoke of yak years after the events of the first part. The adventures of our heroes from the past became half -forgotten legends. But the consequences of their acts can be found today. Worn statues and halls of long -dead tyrants have become the subject of interests of robbers and archaeologists. Cursed creatures lost in the bowels of the depths, were attracted by adventurers. The people living in everyday life (and nonhumans) have to deal with more “pressing” consequences. In particular – with embittered, cruel and bloodthirsty Products of emptiness.

All this menagerie rich in diversity loves to break into the world with the direct, intentional or non -mentioned participation of magicians The source. It’s clear that this regrettable combination of circumstances will cause some reasonable alertness among the broad segments of the population. Which they manifest by setting fire to torches and planting the sorcerer magicians on the pitchfork. The more educated and intelligent layer of society was indignant that the population behaves barbarously, not appropriately modern. And therefore, she quickly organized the “suitcase port-port of joy” system, issued all magicians of the source of collars coming with free forced fixation and unique function of the “muffler”, and sent to the sanatorium for “re-education”.

As you probably, they managed to suggest that our new heroes proudly wear such collars on their necks. And at the time the game starts, they are on the way to the sanatorium. Naturally, no one wants to re -educate. Especially when there is an entrance in such a sanatorium, but the exit, okrom the smoking pipe, is not visible. And it is precisely when you decide that you want to leave this institution only on your two, and not in the form of a smoky cloud, a real adventure, full of intrigues, conspiracies, gray morality, unexpected turns, betrayal and romances with a living skeleton.

For four acts, you will travel along the revyllon, solving its secrets, encountering various parties to the conflict and will make fateful decisions that are somehow reflected on the world around you. And the further the heroes will delve into the events, the more difficult it becomes to determine: who is right, who is to blame. And this applies not only to third -party characters, but also to your Sopartians, and to you yourself in particular.

We will be allowed to advent with a whole set of races, all colors, colors, floors, states of life and a set of crests. Handing people, the stocky gnomes, lanky elves, majestic lizards and mysterious undead, four configuration options (skeletons, you know, not only from people remain) were flooded into possible protagonists and associates.

At the same time, each of the races has its own interesting buns and tea saucers. In addition to various, but familiar bonuses to characteristics (like a freeness of stealth at the gnomes (well, they are small!)), there are more interesting differences. So, for example, lizards can breathe fire on the battlefield. He knows how to win back Carloson and pretend to be the most dead person (non-human), who does not need anything except a jar of potion than you can deceive the enemy. And she also knows how to be treated from poison and is forced to hide her face from mortal people, who is very afraid of walking skeletons. The elves are generally corpses and are able to gobble up parts of the bodies left on the battlefield to learn some interesting thing from the memory of the deceased.

All this is a variety not only for a checkmark. An avid racists will come across all the ways of your adventure, refusing to speak with someone besides their fellow race, interesting locations closed for visiting certain characters (like a fatal fog that kills everyone except undead), as well as additional quests, which cannot be started without the presence of some kind of suspiciously left hand in a bloody puddle. So, tolerant multiculturalism and racial diversity are the key to additional experience glasses

In addition to races, they will let you choose and “Tags“(They Tags) for the character. Similarly called the “background” of the character, expressed in one word. Was your hero a noble nobleman, an experienced soldier, a solder with a thief or someone else – you will be offered to form your own “personality” by choosing a couple of similar tags. In the game itself, this is manifested in additional, sometimes funny, dialogue versions. The nobleman can behave as …

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Book of Paulo Coelho “Alchemik”

I recently broke my leg.At this time, while I spent in Koyka, I decided to read the book, but some special book, with meaning.I called a friend to the intellectual and asked what could be read.Inheriting day he came to me and I will give a book in my hand.
-Alchemist?-I asked a friend.
-Yes.Read.Then tell your opinion about her.
A friend left, and I began to read the book.At first I read the author’s recommendations for her, as the truth, according to him, the book was completely approaching my interest.Well, I completely absorbed in it.
Having read to page 10, I did not understand anything at all, and here the shepherd, if the book is called “Alchemist”.It was told how he spent his childhood, how he liked the girl with whom he could speak for hours, but and where did I not understand the name of the book.Since this book is not mine, but a friend, some kind of up-up was emphasized in it and he was not the only one.Later, I realized that these are phrases in which it is worth considering, reflecting.
The main character is a guy with a good will.He overcame fear and, according to the instructions of the Old Tsar, he set off for his cherished dream.
He sold all his sheep and hit the road.
Soon he was robbed and left him almost.Then the guy met a very wise person in my opinion.This man was the master of a small crystal shop.His main character worked for a whole year, and learned a lot.When he had enough money, he thought.
-Can return everything as before, this money is enough for me both for a ticket home and a whole herd of sheep.But he did not turn off the right path.
Further another character who met in his way is an Englishman.
The Englishman was a little fond of alchemy.Here everything will become a little clear everything.
Then they, together with the caravan, began the path to the pyramids.But at this time there was a fierce war.
When they stopped in some small settlement, the main character really fell in love with.Every day he met her near the well and told her about his wanderings.
And one fine day he found someone looking.It was an old sage, in truth a real alchemist.
After some time, they went to the pyramid they went for a week ..
And I will not tell further (otherwise you will have a desire to read the book).
In general, the book is read in one breath.I really liked it and I advise you to read.

The best comments

In 150 countries of the world, more than 86 million books of Paulo Coelho were sold, translated into 67 languages. He received many literary awards in different countries, including France (La Legion D’Honneur) and Italy (Grinzane Cavour). The list of his novels includes the “alchemist”, based on the “stories about two dreamers” of Borges, and sold by a common circulation of more than 11 million copies, translated into 41 language of the world, which laid the foundation for the film, shot by Lawrence Fishborn, a fan of Coelho. In addition, they have written “pilgrimage” (which formed the basis of a computer game developed by Arxel Tribe), “on the shores of the Rio Pedera, I cried and cried …” and “Valkyrie”. Many books of the writer were banned in Iran, which Coelho personally reported on his official blog, with confiscation of 1000 copies, later admitted to the press.

His works were included in the list of best -selling books not only in Brazil, but also in the UK, USA, France, Germany, Canada, Italy, Israel, Finland and Greece. Alchemik still remains the best -selling book in the history of Brazil and is mentioned in the Guinness Book of Records. Coelho is the author of the best -selling books in Portuguese.
(c) Wikipedia

Well, it’s not literature, not literature … Of course, I betswaggercasino understand that modern youth is fashionable for a book about “Dog Dream”, but this is … fu, in general
P.S.
The greatest fu is perhaps “terribly loud and beyond close” – about the boy, whose father died on September 11, 2001 … This is generally from the category “I wanted to chop”

On TNT there was advertising house 2 that 35 million people were watching it. Following your logic, house 2-.
I have not particularly associated Coel with intellectual reading. Or maybe I’m old -fashioned.

So what, Stafani Maer is also popular and sold by normal circulations. Or beloved by many pseudofilosof Chuck Palanik. Still, the maer on this list is the most shitty, but Coelho is not particularly behind.

Light reading. More adventure than philosophical, in my opinion. Although not without a couple of excellent quotes.

If you want adventures, dramas, romance and unexpected turns (sometimes for some reason they are predictable), then read Cooper.

Oh, come on you Guy. Do not compare Coelho, with a madhouse2.
I read his books. At the age of 19, in my opinion. This is not a masterpiece, but you can’t name UG. “Alchemist”, by the way, the weakest thing. A sort of fairy tale for teenagers, about finding your own path in life.:)
I more “Veronika” and “11 minutes” liked. Not masterpieces but for a relaxation and rest- it is.
And those who love such literature, I can …

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Tutti i genitori … sono da biasimare?

L’essenza degli insulti dei bambini anziani può essere ridotta a una cosa: i genitori non ci hanno amato il modo in cui volevamo. Arrabbiato per questo dopo molti anni, restiamo ancora bambini. È possibile diventare una persona veramente adulta e libera solo realizzando che i genitori ideali non esistono.

Pensieri di base

  • Mancanza di amore o custodia eccessiva: tutta questa lascia ferite nell’anima umana. Tornando costantemente da loro, non lasciamo loro vivere.
  • Mettere la responsabilità per i nostri genitori per i nostri problemi e fallimenti, noi, come i bambini, rimaniamo a seconda di loro.
  • Comprensione e accettazione delle carenze dei nostri genitori, ci stiamo preparando per garantire che in futuro, con la comprensione di accettare i rimproveri dei nostri figli.

“In un addestramento psicologico, ci è stato offerto di raccontare dei loro genitori”, ricorda Yana il 28enne.

E tutti hanno trovato un rimprovero: “Mia madre non mi ha preso tra le sue braccia, e ora ho freddo con la mia amata”, “Il padre era duro e ora ho paura delle posizioni alte” ..

Mi sono sentito a disagio: oggi mia figlia ha solo tre anni, ma all’improvviso arriverà quando dirà amaramente a qualcuno: “Mi comporterò così a causa di mia madre …”

Le ipotesi di Yana sono vere: praticamente nessuno dei genitori riesce a evitare i rimproveri del loro bambino.

La storia del paziente che ha chiesto a Sigmund Freud è nota su come diventare una brava madre. “Qualunque cosa tu faccia, si rivelerà comunque male”, ha risposto il portavoce della psicoanalisi.

Una previsione così pessimistica può essere trattata con ironia, ma deve ancora ammetterlo: nelle sue parole c’è una parte di verità.

Dolce risentimento

“Una volta, quando ho avuto ospiti, mia madre ha chiamato”, dice Olga 35enne. -Agannare il telefono, ho sospirato con gioia: “Quali sono i miei meravigliosi genitori!” – e si è presa la vista chiaramente scettica. I miei amici erano sicuri di fingere o rifiutare di notare alcuni dei miei problemi “.

L’argomento delle relazioni con i genitori fa male a molti di noi. A volte a tal punto che ci sforziamo di spostare la responsabilità di tutti i nostri errori e fallimenti, spiegandoli “infanzia sbagliati” e … godendo la nostra stessa sofferenza.

Molti clienti “per 30” vengono nelle stanze degli psicologi che sono rimasti in dipendenza dall’infanzia dai loro genitori, hanno tenuto troppo vicino una connessione con loro – e ora li mostrano con rimproveri, incolpando la insensibilità e la mancanza di attenzione su se stessi.

“La fonte della sofferenza può essere sia una mancanza di amore dei genitori che del suo eccesso”, spiega la psicoterapeuta Ekaterina Mikhailova. – Non importa se il bambino è circondato da cure eccessive o, al contrario, a gravità del pestatura – Da questo ha cicatrici interne profonde. E dare origine a amarezza, amarezza e talvolta odio nell’anima.

Non si tratta nemmeno di estremi come la crudeltà, italianafarmacia24 la violenza. Lo schiaffo in faccia in un minuto non gentile, parole offensive, gelosia per un brow preferito o una sorella, tutti questi ricordi di lunga data continuano a farci del male “.

Che rimproveriamo i nostri genitori? Quasi tutto, a partire dai più semplici disaccordi. Dove abbiamo avuto la tale necessità di parlarne ancora e ancora, per preoccuparti e soffrire?

“L’opportunità di sentirsi come una vittima è in grado di dare un piacere peculiare”, spiega lo psicoterapeuta Alexander Orlov. – Allo stesso tempo, la sofferenza esperta diventa l’unico significato dell’esistenza umana. Alla fine, si abitua a un tale stato e inizia a piacermi “.

Una manca di comprensione: non sono innamorato di coloro che sono innamorati, perché invariabilmente scelgo uno o quello che vorrebbe mia madre (o, al contrario, non mi piacerebbe il papà). Altri spendono la forza in lamentele ed esperienze … sebbene ognuno di noi abbia bisogno di solo una cosa: per fare finalmente la nostra vita – la vita di un adulto.

Impara a conviverci

“È importante non quello che ci fanno. È importante quello che noi stessi stiamo facendo ciò che abbiamo fatto con noi “, ha detto lo scrittore e filosofo-esplorazione Jean-Pol Sartre.

Ed è molto vicino alla verità. Alcuni tipi di psicoterapia possono essere criticati per averci preparato per tornare all’infanzia, per ricordi lunghi e dettagliati di quegli insulti che avevamo poi inflitto.

Ma il punto è che, dopo esserci restituiti per un po ‘di tempo durante l’infanzia, la terapia aiuta a vedere la situazione che ci ha tormentato (e ancora doloroso) con uno sguardo diverso, l’aspetto di un adulto.

“Alcune persone ricordano solo episodi spiacevoli della propria infanzia”, ​​afferma lo psicologo esistenziale Svetlana Krivtsova. – Una frase tipica: “La mamma mi ha sempre costretto a fare quello che non volevo …”

Ma in psicoterapia, una situazione può sorgere quando una persona vede sua madre dall’esterno e ha la possibilità di capire che con il suo comportamento ha mostrato, per quanto poteva, la sua cura e amore per lui. Ho soppresso mio figlio o mia figlia non perché lo voleva, ma credo solo che sarebbe meglio per loro.

Accettare le carenze dei genitori, una persona raggiunge la maturità, viene liberata dalla sua dipendenza primaria da loro.

Per accettare i tuoi genitori, devi dire addio al sogno dei bambini di un genitore ideale – proprio come una madre e un padre una volta si separano da un sogno di un bambino ideale.

Accettare che siano imperfetti significa prendere il …

advanced-clon-v-stile-retro-chrono-survival-4

Advanced clone in the style of retro. Chrono Survival

Another follower of Vampire Survivors. In stock unusual chips.

The game is declared for the Windows platform.

Submitted in the form of small replicas of heroes and NPC. In fact, it must be thought of it yourself here. There is even some ending, perhaps (there are a lot of Achovka, could miss) and not one.

The gameplay is semi -automatic battles on arenas.

Initially, we find ourselves in the city with the zero of all. A hero-swordsman is available. To open the remaining eleven characters, it will be necessary to fulfill the corresponding challenges. Heroes differ from each other with the initial skill and passive perks inherent in the class.

There are several settings for starting the race:

– Speed. This is the total speed of the game. Can be increased to x1.5 – this will increase the rare objects dropped.

– Complexity. Normal or complex.

After the race began to get into a branched tree with the decarates.

To complete the passage, you have to defeat three locations, at the end of each of which is a super-boss. Such a victory, if it takes place, will mean that one loop is passed, there are 12 of them. There is a suspicion that there is a certain super-duper-boss, but it’s not exactly.

There is a description of each location.

Interestingly, on each location there is a set of events that will take place there. Basically, these are all tests for the strength for the hero, although there was something useful a couple of times, such as the issuance of several leafs or stopping time for enemies for a few seconds.

These random events do not allow to relax and seriously affect the race. For example, an impenetrable fence appears around the hero, inside of which it is necessary to survive a certain time or on the entire map we are wearing hefty damage spheres – a decent option, there are very original options.

As expected, the arena are full of enemies https://leovegascasino.uk/ and mini-bosses. The movement of opponents is complicated, noticed that some are directed purposefully to the hero, and some randomly run around, but, of course, on the occasion of our fighter will hit.

Very important combat moment. As the race continues, the hero accumulates time on a special timer. To use it, it is necessary to press and hold the “gap”, while the time for enemies will be stopped, and our fighter will continue to act, of course – with the most deplorable consequences for opponents.

When the time stops, the main part of the picture goes into black and white format.

According to the traditional scheme, experience has fallen from the murdered opponents. For him, the hero gains levels with either new skills and improvements or with the development of existing. Can be selected from several options.

The number of skills and passive improvements is limited, so you should choose extremely carefully. There is something like a separate inventory for things, this is important, since these cells do not intersect (do not interfere with each other) with the slots of skills in functionality.

As usual – all the pumping and prey (except for Achovka/pumping crystals) inside the race is resettled when losing.

For victories over mini-bosses, chests with a random improvement of one of the dressed skills are often given. Something like rotation of the roulette occurs.

Иногда на локациях появляется супер-сундук. As a rule, in order to open it, you need to fill up a certain number of enemies. Good rewards, represented by elements of equipment.

From time to time, a variety of merchants appear at the levels. Someone sells for the collected gold, someone needs a donation in the form of a hero life.

Sometimes they just come across imbalance.

The game has a fairly non -obvious system of global progression. A very small part is at the city NPC in the Shopping tab “. Here for crystals you can get hold of some improvements.

The pumping here is frankly few.

The main mass of development is in the “achievement” tab. For each Achivka received, we are given one crystal for merchants. We also get one crystal for the start and completion of any race (probably so that it was not so grievanish).

Achievements are divided into two categories. One of them – personal aces of the characters, that is, in order to get them – you need to make this hero specifically this and that. The second is general achievements, they are obtained in terms of activity and victories of any heroes in different areas.

Consider the pros and cons of the game, summarize the results.

+ Simple but pleasant graphics.

+ Good musical and sound accompaniment.

+ Enough types of heroes.

+ Good global progression based on acchivka. There is a small bump line for crystals.

+ Excellent development system inside the races.

+ Many types of enemies and super-bosses. A lot of mini-bosses.

+ Russian language of the text.

What can be both a plus and a minus:

± pure subjectiveism, but it seemed that the global progression is very slow. On the one hand – I would like to be faster, on the other, if everything is pumped out at once, then the game will end. In general, this can upset and please.

– No obvious.

Another worthy clone of Vampire Survivors, …

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